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-->This article describes how to set up a Windows machine and a Mac buildhost for Xamarin.iOS development.
Overview
To build Xamarin.iOS apps with Visual Studio 2019 on Windows, you will need:
A Windows machine with Visual Studio 2019 installed. This can be a physicalor a virtual machine.
A network-accessible Mac set up with Apple's build toolsand Xamarin.iOS. Visual Studio 2019 accesses this machine over a networkconnection to use Apple's build tools, which are required for compilingnative iOS applications.
Tip
Don't have access to a Mac?
If you do not have access to a Mac, you can use MacinCloud or MacStadium; both services provide cloud-based Mac hardware that you can use to build Xamarin.iOS projects.
Setup
To get set up for Xamarin.iOS development in Visual Studio 2019, followthese steps:
Overview
To build Xamarin.iOS apps with Visual Studio 2019 on Windows, you will need:
A Windows machine with Visual Studio 2019 installed. This can be a physicalor a virtual machine.
A network-accessible Mac set up with Apple's build toolsand Xamarin.iOS. Visual Studio 2019 accesses this machine over a networkconnection to use Apple's build tools, which are required for compilingnative iOS applications.
Tip
Don't have access to a Mac?
If you do not have access to a Mac, you can use MacinCloud or MacStadium; both services provide cloud-based Mac hardware that you can use to build Xamarin.iOS projects.
Setup
To get set up for Xamarin.iOS development in Visual Studio 2019, followthese steps:
Set up Windows (Install Visual Studio 2019)
Xamarin.iOS works with Visual Studio 2019 Community, Professional,and Enterprise editions, on a standalone or virtual machine.
- Install Visual Studio 2019.
Set up Mac (Install Xcode and Visual Studio for Mac)
To build, debug, and sign iOS applications for distribution, VisualStudio 2019 must have network access to a Mac build host configuredwith both Apple's developer tools (Xcode) and Xamarin.iOS.
- Download and install Xcode from the Mac AppStore.
- Install Visual Studio forMac, whichalso installs Xamarin.iOS.
Note
If you would prefer not to install Visual Studio for Mac, Visual Studio 2019 canautomatically configure,the Mac build host with the software necessary to build Xamarin.iOS applications.For more information, see Automatic Mac provisioning.
Pair to Mac (Connect Visual Studio 2019 to the Mac)
For Visual Studio 2019 to use the iOS build tools on the Mac, the twomachines must connect over a network.
- Read the Pair to Mac guide.
Overview
To build Xamarin.iOS apps with Visual Studio 2017 on Windows, you will need:
A Windows machine with Visual Studio 2017 installed. This can be a physicalor a virtual machine.
A network-accessible Mac set up with Apple's build toolsand Xamarin.iOS. Visual Studio 2017 accesses this machine over a networkconnection to use Apple's build tools, which are required for compilingnative iOS applications.
Setup
To get set up for Xamarin.iOS development in Visual Studio 2017, followthese steps:
Set up Windows (Install Visual Studio 2017)
Xamarin.iOS works with Visual Studio 2017 Community, Professional,and Enterprise editions, on a standalone or virtual machine.
- Install Visual Studio 2017.
Set up Mac (Install Xcode and Visual Studio for Mac)
To build, debug, and sign iOS applications for distribution, VisualStudio 2017 must have network access to a Mac build host configuredwith both Apple's developer tools (Xcode) and Xamarin.iOS.
- Download and install Xcode from the Mac AppStore.
- Install Visual Studio forMac, whichalso installs Xamarin.iOS.
Note
If you would prefer not to install Visual Studio for Mac, starting withVisual Studio 2017 version 15.6,Visual Studio 2017 can automatically configure the Mac build host withthe software necessary to build Xamarin.iOS applications. For moreinformation, see Automatic Mac provisioning.
Pair to Mac (Connect Visual Studio 2017 to the Mac)
For Visual Studio 2017 to use the iOS build tools on the Mac, the twomachines must connect over a network.
- Read the Pair to Mac guide.
Run Ios On Windows Computer
Run Ios On Windows Pc
Summary
This article described how to set up a Windows machine and its associatedMac build host for Xamarin.iOS development.